All Methods & Types of 3D Modeling as a 3d artist you will have to use different methods of modeling depending on the kind of result you want, to achieve and the nature of your project this video is a good foundation for beginners when it comes to the types of 3d modeling but if you. Have been around the block for a while i believe this will clarify, a few things that you need to know or those things that you already know we’re gonna start with polygonal modeling which is probably, the most commonly used in different fields especially entertainment industries such as game development vfx and such this is the case because this method involves manipulating polygons edges and vertices to create different types. Of assets assets such as environment props vehicles and characters to a certain extent the terms. Of 3d software that are designed for this type of modeling are software such as.
Blender max maya cinema 4d and so on so if you are new to 3d or if you have been using 3d. Software for a while this is what you’ll be using for the most, part because it is just more convenient for most of the work that artists do also it gives you control that you will need to get the job done but we, are just getting started because we also have box modeling as the name, suggests this method of modeling relies upon modifying primitive geometry to start crafting your 3d assets after creating the basic geometry you will, start adding details by slicing into pieces and extending the faces of the cubes cylinders pyramids or whatever to gradually start shaping and creating the asset you, have in, mind personally i’m not a big fan of this method other than using it as a stepping stone for creating 3d assets, but not further than that the logic behind this is that it is hard to model accurately and it can.
Be annoying once things get.